Built by people who got burned by the hardware market.
OrbitSpark started the way a lot of good companies do, out of frustration. We were the buyers chasing RTX allocation, arguing over dead-on-arrival cards and untraceable serials. So we built the supplier we wished existed.
From a two-bench desk to a worldwide manifest.
OrbitSpark began as a small procurement desk moving graphics cards and server parts for a handful of studios and hosting shops. The work was simple on paper and messy in practice: allocation was tight, the grey market was everywhere, and "tested" usually meant someone had plugged it in once.
We made a decision early that shaped everything since, we'd only sell what we could trace and prove. That meant authorised channels, real inspection, and a bench where every unit earns its way onto the truck. It cost us some cheap deals. It also earned us buyers who never left.
Today that same standard runs from a single RTX 5090 to a pallet of PS5s, a room of Antminers or a hundred-node server build. The catalogue grew. The rule didn't change.
Four rules we don't bend.
Trace it or don't sell it
If we can't show where a unit came from, it doesn't enter your order. Authorised distributors, audited resellers, logged serials, no exceptions for a better margin.
Test before it fails
Burn-in, hashrate checks and load tests happen on our bench. The failure you never see is the one we caught first.
Say the real number
Lead times, allocation, what's genuinely in stock. We'd rather lose a deal than win it on a promise we can't keep.
Answer when it breaks
Warranty and RMA go through a person, not a portal. When something fails, you reach someone who can move it.
A short timeline.
Two benches, a spreadsheet
Sourcing GPUs and server parts for local studios and hosting providers. The traceability rule was written on day one.
The bench went formal
Burn-in and load testing became standard on every order, with results attached to units, the report buyers now expect.
Consoles & mining
Demand pulled us into PS5 fulfilment and Antminer supply. Same sourcing standard, new lines; hashrate verification joined the bench.
Blackwell, 38 countries
RTX 5090 and 5070 allocation, full logistics and customs handling, and a manifest that now reaches 38 countries.
Small team, serious throughput.
What "tested" actually means here.
Every GPU is inspected, powered and run under a sustained load to catch thermal and stability faults before you ever see them. Consoles are checked for function and cosmetics. Miners are hashrate-verified and firmware-reset. Servers get a full memory and load pass.
None of it is glamorous. It's the boring, repeatable work that turns "probably fine" into "documented and proven", and it's the reason our reorder rate looks the way it does.
See the full processPeople, not a portal.
Bring us the spec. We'll bring the proof.
From one RTX 5090 to a full mining deployment, same channel, same bench, same standard. Tell us what you need and you'll hear back from a person who can see the stock.